Sony Music/Media Format Player Model: NW-A55
Headphone Model: JLAB Audio Neon 4mm driver Over Ear Headphones
Album List:
Tool - Lateralus: FLAC cd rip Windows Media Player (Highest "Quality" Setting)
Tool - Fear Inoculum: FLAC internet download cd rip
--> utilizing: freac audio encoder utility for linux x86_64 for reencoding over original rip encoding
Albums: Tool - Lateralus, Tool - Fear Inoculum,
FLAC Mode Options: Custom settings - Joint Stereo <-- (not enabled) , Adaptive Joint Stereo <-- (not enabled)
32768 bytes blocksize
Window functions(s):
tukey(0.5);blackman;bartlett;hamming;triangle;kaiser_bessel;connes;welch;rectangle;connes;welch;nuttall;bartlett_hann;gauss(0.2)
Maximum LPC Order: 32
Quantized LPC precision: 15
Exaustive Model Search: (unchecked)
Optimize LPC quantization: (unchecked)
Minimum partition order: 16
Maximum partition order: 16
All Albums Signal Processing:
Signal Processing: 'Best SINC Interpolator' 192KHz Samplerate and 24-bit integer Sample width set for encoding
Post Processing:
None
Player Settings:
DSEE HX: Off (experimental)
DC Phase Linearizer: Off (experimental)
Player Output Settings:
-3 Decibal Gain set to: On
Same as PCM Gain setting: Off
Equilizer Settings on Equilizer Settings on Model Player:
None Selected
Note:
i took the hamming on the second half of the list and it sounds good after encoding and listening to The Grudge. The percussion is good and the bass and guitar sound even and the coil really hugs the guitar work good. a little more work in rearranging somehow rectangle and the 3 functions after.... maybe their in the wrong place or the player just does do a good job because this set sounds damn good to where i want Tool to sound. I had to put the player setting on slow roll off to get the precision order from the encoding to push the guitar more outside the center of the phone because on sharp roll off keeps the sound of the guitar in the middle of the phone too much. maybe its the player ... yeah i think so.....
Thursday, October 3, 2019
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a previous post without some tapering in certain rounds {update}
<-- punchout pad with hann blackman_harris and rectangle punchout_tukey(4/0.2255);hann;rectangle;welch;blackman_harris_4term_92db;parti...
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gauss(0.123);gauss(0.123);tukey(1/0.341/0.341);blackman gauss(0.123);gauss(0.123);tukey(1/0.341/0.341);blackman_harris_4term_92db gauss(0.12...
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<-- punchout pad with hann blackman_harris and rectangle punchout_tukey(4/0.2255);hann;rectangle;welch;blackman_harris_4term_92db;parti...
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gauss(0.123);partial_tukey(4/0.231);hamming;blackman;gauss(0.123);bartlett;gauss(0.123);welch;gauss(0.123) gauss(0.123);partial_tukey(1/0.23...
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