Saturday, July 3, 2021

when i applied myself to making out a simple value adjustment whereas the value is high in the overlap and tapering, as much from the start, one would have noticed or have notioned that sort of thing to have a sort of proper order where the dynamic range of the sound had itself up to the empirical whereas, i used lower values for such amount of time to find how the signal could sort of travel through the fence of the headphones with sort of a type of feeling you migh get out of analog players where the 'fence' experience was noticeable. also, if you put a custom flac into a ape format 'containment' the idea with ape is the converter exposes the signal to the fence with such clarity its as if flac format hasnt even been finished as a complete format yet. the idea of the fence solution is clearly sustained in the ape conversion but it isnt as clear in the flac conversion, hence where cda pcm analog players have their mark on standard headphones is you or as much i have heard clearly a prop in the music where there were distinct sounds in the fence of the phone where you might have acoustics involved. i wanted to clear up the problem in my experiments and the only solution is to use negative taper values or gauss(standard deviation). the negative taper values expose the signal of the music to the fence of the phone and so does gauss. ill be trying that out here.

<-- percussion partial 8 p high overlap high tapering with gauss
partial_tukey(8/0.7/0.6);gauss(0.055);hamming;connes;flattop;hann;nuttall;blackman_harris_4term_92db;hann;flattop

<-- percussion tukey 8 p high overlap high tapering with gauss
tukey(8/0.7/0.6);gauss(0.055);hamming;welch;flattop;bartlett;hann;hamming;connes;bartlett_hann

<-- acoustic tukey 8 p low overlap high tapering with gauss
tukey(8/0.7/0.6);gauss(0.055);hamming;flattop;welch;hann;bartlett;connes;blackman;blackman_harris_4term_92db

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;welch;hann;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;hann;nuttall;connes;flattop;blackman_harris_4term_92db;bartlett;welch

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;rectangle;hann

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;welch;triangle;nuttall

<-- repeating rounds above 

<-- percussion partial 8 p high overlap high tapering with gauss
partial_tukey(8/0.7/0.6);gauss(0.055);hamming;connes;flattop;hann;nuttall;blackman_harris_4term_92db;hann;flattop

<-- percussion tukey 8 p high overlap high tapering with gauss
tukey(8/0.7/0.6);gauss(0.055);hamming;welch;flattop;bartlett;hann;hamming;connes;bartlett_hann

<-- acoustic tukey 8 p low overlap high tapering with gauss
tukey(8/0.7/0.6);gauss(0.055);hamming;flattop;welch;hann;bartlett;connes;blackman;blackman_harris_4term_92db

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;welch;hann;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;hann;nuttall;connes;flattop;blackman_harris_4term_92db;bartlett;welch

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;rectangle;hann

<-- acoustic punchout 8 p low overlap low tapering
punchout_tukey(8/0.0068/0.0068);blackman;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;welch;triangle;nuttall

(full round)

partial_tukey(8/0.7/0.6);gauss(0.055);hamming;connes;flattop;hann;nuttall;blackman_harris_4term_92db;hann;flattop;tukey(8/0.7/0.6);gauss(0.055);hamming;welch;flattop;bartlett;hann;hamming;connes;bartlett_hann;tukey(8/0.7/0.6);gauss(0.055);hamming;flattop;welch;hann;bartlett;connes;blackman;blackman_harris_4term_92db;punchout_tukey(8/0.0068/0.0068);blackman;welch;hann;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;punchout_tukey(8/0.0068/0.0068);blackman;hann;nuttall;connes;flattop;blackman_harris_4term_92db;bartlett;welch;punchout_tukey(8/0.0068/0.0068);blackman;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;rectangle;hann;punchout_tukey(8/0.0068/0.0068);blackman;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;welch;triangle;nuttall;partial_tukey(8/0.7/0.6);gauss(0.055);hamming;connes;flattop;hann;nuttall;blackman_harris_4term_92db;hann;flattop;tukey(8/0.7/0.6);gauss(0.055);hamming;welch;flattop;bartlett;hann;hamming;connes;bartlett_hann;tukey(8/0.7/0.6);gauss(0.055);hamming;flattop;welch;hann;bartlett;connes;blackman;blackman_harris_4term_92db;punchout_tukey(8/0.0068/0.0068);blackman;welch;hann;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;punchout_tukey(8/0.0068/0.0068);blackman;hann;nuttall;connes;flattop;blackman_harris_4term_92db;bartlett;welch;punchout_tukey(8/0.0068/0.0068);blackman;nuttall;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;rectangle;hann;punchout_tukey(8/0.0068/0.0068);blackman;connes;flattop;kaiser_bessel;blackman_harris_4term_92db;welch;triangle;nuttall













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a previous post without some tapering in certain rounds {update}

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