Sunday, June 13, 2021

a figured out somthing about tapering and simple overlap without tapering in the tukey functions. with only the overlap you can get around in for instance, hann connes flattop bartlett_hann bartlett and blackman_harris and maybe rectangle and triangle in the middle for a kind of smoothing effect with the bass where the notion to not taper those functions would make up to some kind of dimension where there a certain types of headphone signal used and that the signal doesnt get to have the rest of the phone signal during acoustics where you might get distortion or not or maybe simply the tapering uses a simple base in the headphone technology where the acoustics get specific in the musical expression of the acoustics.

<-- only overlap values and no tapering for some functions where there isnt any need for kinetic feel with certain context about the signal in the phone

tukey(6/0.0005);hamming;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes

tukey(6/0.0005);rectangle;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes

tukey(6/0.0005);triangle;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes

partial_tukey(6/0.0005);hamming;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes

 

 

<-- for the rest of the signal for testing

tukey(6/0.0005/0.0005);hamming;welch;flattop;bartlett_hann;hann;blackman_harris_4term_92db

punchout_tukey(7/0.0005/0.0005);hamming;bartlett_hann;bartlett;connes;rectangle;blackman;blackman_harris_4term_92db

partial_tukey(7/0.0005/0.0005);hamming;bartlett_hann;bartlett;connes;triangle;blackman;blackman_harris_4term_92db


(full round)

 

tukey(6/0.0005);hamming;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes;tukey(6/0.0005);rectangle;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes;tukey(6/0.0005);triangle;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes;partial_tukey(6/0.0005);hamming;blackman_harris_4term_92db;hann;flattop;bartlett_hann;connes;tukey(6/0.0005/0.0005);hamming;welch;flattop;bartlett_hann;hann;blackman_harris_4term_92db;punchout_tukey(7/0.0005/0.0005);hamming;bartlett_hann;bartlett;connes;rectangle;blackman;blackman_harris_4term_92db;partial_tukey(7/0.0005/0.0005);hamming;bartlett_hann;bartlett;connes;triangle;blackman;blackman_harris_4term_92db




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a previous post without some tapering in certain rounds {update}

  <-- punchout pad with hann blackman_harris and rectangle punchout_tukey(4/0.2255);hann;rectangle;welch;blackman_harris_4term_92db;parti...