Wednesday, March 31, 2021

since i was surprised at the last setup i will aim now at trying some different movements along with percussion and kinetic functions to try to solve some more quality problems. this is kind of fun where i can try to get the quality adjusted on my own time with my own amount of effort....

<-- bartlett gauss hann triangle and kaiser_bessel for rotation in the headphone wall

tukey(5/0.0005/0.0005);hann;gauss(0.0005);triangle;bartlett;kaiser_bessel


<-- flattop with connes and nuttall for stickyness

tukey(4/0.0005/0.0005);flattop;gauss(0.0005);nuttall;connes


<-- partial tukey round wiith bartlett_hann and blackman_harris for punchyness

partial_tukey(4/0.0005/0.0005);bartlett_hann;gauss(0.0005);blackman_harris_4term_92db;bartlett_hann


<-- punchout round with 11 10 9 n values for kinetic properties

punchout_tukey(11/0.0005/0.0005);welch;hamming;gauss(0.0005);blackman;flattop;nuttall;hann;blackman_harris_4term_92db;hamming;kaiser_bessel;bartlett_hann

punchout_tukey(10/0.0005/0.0005);welch;hamming;gauss(0.0005);connes;rectangle;bartlett_hann;kaiser_bessel;welch;bartlett;blackman

punchout_tukey(9/0.0005/0.0005);welch;hamming;gauss(0.0005);kaiser_bessel;hann;bartlett;blackman;welch;hamming


<--- inverse of above rounds for signal properties



<-- flattop with connes and nuttall for stickyness

tukey(4/0.0005/0.0005);flattop;gauss(0.0005);nuttall;connes


<-- partial tukey round wiith bartlett_hann and blackman_harris for punchyness

partial_tukey(4/0.0005/0.0005);bartlett_hann;gauss(0.0005);blackman_harris_4term_92db;bartlett_hann


<-- bartlett gauss hann triangle and kaiser_bessel for rotation in the headphone wall

tukey(5/0.0005/0.0005);hann;gauss(0.0005);triangle;bartlett;kaiser_bessel

<-- punchout round with 11 10 9 n values for kinetic properties

punchout_tukey(11/0.0005/0.0005);welch;hamming;gauss(0.0005);blackman;flattop;nuttall;hann;blackman_harris_4term_92db;hamming;kaiser_bessel;bartlett_hann

punchout_tukey(10/0.0005/0.0005);welch;hamming;gauss(0.0005);connes;rectangle;bartlett_hann;kaiser_bessel;welch;bartlett;blackman

punchout_tukey(9/0.0005/0.0005);welch;hamming;gauss(0.0005);kaiser_bessel;hann;bartlett;blackman;welch;hamming


(full round)

tukey(5/0.0005/0.0005);hann;gauss(0.0005);triangle;bartlett;kaiser_bessel;tukey(4/0.0005/0.0005);flattop;gauss(0.0005);nuttall;connes;partial_tukey(4/0.0005/0.0005);bartlett_hann;gauss(0.0005);blackman_harris_4term_92db;bartlett_hann;punchout_tukey(11/0.0005/0.0005);welch;hamming;gauss(0.0005);blackman;flattop;nuttall;hann;blackman_harris_4term_92db;hamming;kaiser_bessel;bartlett_hann;punchout_tukey(10/0.0005/0.0005);welch;hamming;gauss(0.0005);connes;rectangle;bartlett_hann;kaiser_bessel;welch;bartlett;blackman;punchout_tukey(9/0.0005/0.0005);welch;hamming;gauss(0.0005);kaiser_bessel;hann;bartlett;blackman;welch;hamming;tukey(4/0.0005/0.0005);flattop;gauss(0.0005);nuttall;connes;partial_tukey(4/0.0005/0.0005);bartlett_hann;gauss(0.0005);blackman_harris_4term_92db;bartlett_hann;tukey(5/0.0005/0.0005);hann;gauss(0.0005);triangle;bartlett;kaiser_bessel;punchout_tukey(11/0.0005/0.0005);welch;hamming;gauss(0.0005);blackman;flattop;nuttall;hann;blackman_harris_4term_92db;hamming;kaiser_bessel;bartlett_hann;punchout_tukey(10/0.0005/0.0005);welch;hamming;gauss(0.0005);connes;rectangle;bartlett_hann;kaiser_bessel;welch;bartlett;blackman;punchout_tukey(9/0.0005/0.0005);welch;hamming;gauss(0.0005);kaiser_bessel;hann;bartlett;blackman;welch;hamming

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a previous post without some tapering in certain rounds {update}

  <-- punchout pad with hann blackman_harris and rectangle punchout_tukey(4/0.2255);hann;rectangle;welch;blackman_harris_4term_92db;parti...